Tuesday, December 7, 2010

Cast a Spell Tuesday - Corpse Trap & Vanity’s Razor

Corpse Trap
School necromancy Level cleric 3, sorcerer/wizard 3
Casting Time 1 standard action
Component V, S, M (saliva from a corpse’s mouth)  
Range touch                   
Duration 1 hour/level (D)
Saving Throw REF Half Spell Resistance Yes
            With a touch, the necromancer transforms a corpse into a deadly trap for any passerby or grieving friend who might investigate the carcass. Anyone touching the trapped corpse triggers the necromantic energy trapped within the rotting flesh. A flash of putrid greenish flame lashes out inflicting 3d6 points of negative energy damage to all creatures and objects within 30 ft. Each Hit Die or fractional HD possessed by the adds +2 points of negative energy damage to the trap (+20 maximum).

Vanity’s Razor
School necromancy     Level wizard 3
Casting Time 1 standard action
Component V, S, M (a puff of makeup or chips from a cracked mirror)
Range close 25 ft + 5 ft/ 2 levels                  
Duration Instant
Saving Throw WILL partial (see text) Spell Resistance Yes
            A spell first scribed by militant wizards as a check on the power of their beautiful and arrogant Sorcerer rivals, this agonizing combat spell has migrated around the world. Vanity’s Razor is often used by soldier-wizards hunting elves, Drow and other coldly beautiful races.
           
            With a flash of bone white light, this spell slashes the flesh from the target’s body, flaying him or her alive and revealing the naked muscle beneath. On a failed save the target suffers 4d6 points of slashing damage and 2d4 points of CHA damage. On a successful save, the target does not suffer ability score damage.

            The spell’s target suffers a penalty on the WILL Save equal to his or her CHA bonus. This spell is especially effective against the beautiful and the vain.