Tuesday, November 2, 2010

Cast a Spell Tuesday - Trawl the Pubs & Useful Sundries

Trawl the Pubs
School divination Level bard 1
Casting Time 1 standard action
Component V, S, M 
Range 1 mile radius              
Duration Instant
Saving Throw no Spell Resistance no
 A useful spell for bards who enjoy carousing in unfamiliar surroundings, and what bard doesn’t? Trawl the Pubs gives the caster an instinctive knowledge of a town or settlement’s entertainment and debauchery possibilities, imparting the kind of knowledge it usually takes a barfly years of drunkenness to discover in just seconds. When this spell is cast, the bard specifies any two of the following criteria. If any tavern, bordello, or other public house within the spell’s range meets the set criteria, the Bard instantly learns its location. If no tavern exactly meets the Bard’s designated criteria, he is given instinctive knowledge of which local tavern comes closest. 

The Bard may specific he or she is looking for any two of the following
  •   Cheap Food (10% cheaper than prices listed in the Pathfinder Roleplaying Game)
  •   Cheap Drinks (10% cheaper than list price)
  •   Cheap Rooms to Rent (5-10% cheaper than list price)
  •    The services of prostitutes of either gender.
  •   A tavern that welcomes members of a particular race or alignment.
  •   A tavern with an appreciative audience (+2 circumstance bonus on Perform checks that night)
  •   A tavern with connections to Thieves Guild or other organized crime.

Useful Sundries
School conjuration (creation) Level Sorcerer/Wizard 5
Casting Time 1 standard action
Component V, S, F (a pocket, purse or sack)
Range Personal               
Duration 1 minute/level (D)
Saving Throw no Spell Resistance no
As you cast this spell, you plunge your hands into a pocket or purse in hopes of finding a useful item. For the spell’s duration, you may, as a full round action, search around any pocket or purse you are touching, and pull out a useful non-magical item of any time, worth up to 10 gp that could reasonably fit into the pocket. This object can weigh no more than 10 lbs.
You may use the conjured items as spell components and focuses, if necessary, but any spell cast using these components causes the spell to be cast at -1 caster level.