1. Introduction
- Overview of the setting
- How to play in the setting
2. History of the Setting
- 20 years ago
- 10 years ago
- 5 years ago
- 1 year ago
- Now
3. PC Materials
- Epic Items
- Feats
- Prestige Classes
- Races
- Skills
- Spells
- Wondrous Items
4. GM Materials
- Environment
- New Rules
- Special Situations
5. NPCs
- Major NPCs
- Minor NPCs
6. Adventures
- Adventure Plot
- Sidetrek Adventure
- Complete Adventure
7. Extras
- Character Sheets
- Initiative Cards
- Tokens
Talk to you later...
If I might make a suggestion, you may want to add at the very beginning something along the lines of why I would want to play in the setting.
ReplyDeleteA few paragraphs of the cool bits, the style of play the setting is oriented towards and why the setting is so bloody awesome. A few simple sentences of adventure hooks that could be simple, one-night adventures or the seeds of long campaigns.
A fast, right up front bite to anyone browsing the book.
That is one of the most complete gaming outline I have seen. Major Kudos...
ReplyDeleteRegards,
Walt
Thanks Daryl! Normally in the Overview of the setting is where we place something like that.
ReplyDelete