5:03am Writer X: Sent you an email. Time to sleep.
5:04am LPJ Design: I know. I will get back to you on this later.
5:05am Writer X: i'm sure you will
5:07am Writer X: I'm assuming you're talking about the side bits and whether or not to include them and not the product as i haven't given you a rough or a final yet
5:07am LPJ Design: Don't assume.
5:08am Writer X: is this where you and I differ over the definition of hazard?
5:09am LPJ Design: No. This is where we differ of what will actually sell and what will not.
5:10am Writer X: too esoteric or too original?
5:11am LPJ Design: Will people find it interesting enough to put down money? When writing that his to be a focus area. If it is cool but people won't purchase then it is a failure.
5:12am Writer X: so if I want to do things that haven't been done before, I'm going to have to line it with drek that's been statted up a hundred times for safety's sake
5:14am Writer X: is the set of hazards a standalone or is it part of a larger product?
5:15am LPJ Design: No. You have to think, "Why would someone actually give me money for this?" Being cool and interesting in not enough. Is it useful? Can I add it to my campaign? What issues will it be if I use it in my campaign? How far does it bend the rules? Since it is not a Paizo product, will they ignore it? Things sell for LOTS of reason that don't make logical sense.
5:16am Writer X: the problem is, I'm better than the mouth-breathing masses. Everything I listed is a thing I either thought up and decided would be neat (two of which as things to center plots around) or looked for in products and could never find rules for that I liked.
5:17am Writer X: which is why half the list was really easy to come up with and the other half took the better part of 3 hours
5:17am LPJ Design: Those “Mouth breathing masses” are the ones you want money from. How do you service your customer is the mantra you need to adapt if you want to make sales.
5:18am Writer X: yes well it may take time for me to write to their level and until then i'll agree to take the criticism that I'm an elitist pig if you'll agree to read the full copy before telling me it won't sell. I'm not going to say you're wrong, I'd just like you to read the full copy once i've got it for you. as i understand it, making it usable is my job, making it pretty is yours
5:20am LPJ Design: I am not saying that. What I am saying is remember how you customer is and how you can help get him what he wants, a more enjoyable gaming experience.
5:20am Writer X: that's good advice, and I will take it to heart. I'd like to get the same devices into the product, i'll try and find more mouth breather friendly names for them.you didn't answer as to whether this was a part of a larger release or not
5:21am LPJ Design: Hey can I place this conversation up at my blog. I think a few people would find it interesting.
5:22am Writer X: as long as my name isn't anywhere near it sure. I'd prefer that when I do finally get the fame that my ego deserves, it not be associated with me calling my fanbase a bunch of mouth breathing cretins.
5:24am LPJ Design: I give the Writer X tag.
5:24am Writer X: cool.
5:25am Writer X: I'm sure publishing would be a lot easier without writers. we're whiny egotistical unfeeling and stubborn. at least I recognize this and talk to you during the creative process so we can do less of this after you get my copy
5:27am LPJ Design: Writers are the easy ones. Artists are a lot worst.
5:27am Writer X: seriously
5:27am LPJ Design: Oh yes. Artists have problems following instruction and turning in work on time. I only work with a small group of HIGHLY reliable artists. It has taken YEARS to find them though.
5:28am Writer X: there we go. John C Wright. That's the writer I was going to bring up. Bah I hate being mildly OCD. I have problems with deadlines, but only usually when pressed to give them. I usually try to give something on time.
5:30am LPJ Design: The magic to selling anything is like being a great lover: Ask the person what they want. Do what they ask. Ask them if they liked it. If they did, do it again. If not, Ask them what they like. Pretty simple.
5:30am Writer X: see that's a hard sell for me. I was born a great lover. never really got into sales though different technique. You can't play a customer like an instrument.
5:32am LPJ Design: But you can treat them like a lover and they will forever LOVE you and what you do.
5:32am Writer X: but I want my customer to be able to walk. otherwise they won't be able to come back. as fascinating as this metaphor is, I'd rather you send me an email with which points you think are unsaleable and I'll work on making them worthwhile with the copy and i'll go to bed
5:33am LPJ Design: Will do!
Now who Writer X is isn't important. What is important is how he feels about customers and selling. As a writer, what his bottom line? Selling what he wrote. As a RPG publisher, what is my bottom line? Customer satisfaction. And that makes all the difference. Talk to you later...