Since I just finished reading Poke the Box
and I want to do a review I just happened to be at Chris Brogan's website and I noticed that he hard already done a review for it but also The Thank You Economy
and Enchantment
, I decided why not put his reviews up instead. Which is what I did. Enjoy and I will talk to you later...
Showing posts with label seth godin. Show all posts
Showing posts with label seth godin. Show all posts
Wednesday, March 16, 2011
Saturday, March 12, 2011
Monday, February 14, 2011
Tuesday, May 25, 2010
The Brick & Mortar PDF Guarantee by Evil Hat and Rogue Games is a bad idea and here is why…
I have been reading a lot of forums of late of people talking about how Evil Hat’s Brick & Mortar PDF Guarantee and Rogue Games Brick & Mortar PDF Guarantee is a great idea. Retailers love it. The first thought that came to my mind was, “Of course they love it! You are providing a free service to their customers that they can’t and in most cases don’t want to do.” Retail stores don’t want their customers to go digital with PDFs. That scares most of them to death. The mantra I hear the most from retailers is, “If they buy PDfs, then they won’t by from my store.” Well if you give them a reason to buy may be they will buy from you. For all you retailers that don’t understand what I mean and know what to do, let me direct you to Tates Comics in Lauderhill, FL winner of the Will Eisner Spirit of Comics Retailing award. They might give you some ideas how to do you business better. Don’t get me wrong, I think the idea of offering the PDF for free if you buy the hard copy is a good idea. I just think you don’t need to do that on a retailer level. You could do the same thing by using Lulu.com to do you printing, placing a code on the table of content page, keep a bigger percentage of each sale (by not having to split the money with the distributor and/or retailer) and gaining even more fan loyalty. If the product is good, people will hear about it.
But back to the digital arena, As a PDF publisher, follower of Seth Godin, Guy Kawasaki, and Robert Kiyosaki. I think a PDF company needs to service their customers directly and not through a third part source like a retailer. They are your customers; you should provide them the best service yourself. To me, Evil Hat and Rogue Games look at the PDFs as an afterthought, something they can toss to the fans as a “nice gesture” as a RPG publisher. They think their “big money” is with the retailers. I, of course, don’t think it is the case. PDF publishing has proven itself not just to be viable but an actual way to build your successful business from the grass roots level. You need to build your customer base. Malhavoc Press proved that. Open Design proved that. Paizo proved that. Green Ronin even proved that. Stop looking for retailers to do your work, and sell yourself to your customers. Talk to you later…
Thursday, May 14, 2009
Seth Godin on the tribes we lead...
This video is something that I though you might enjoy, since I am going to be gone until May 24th. During this vacation, I will be writing up buisness plans for LPJ Digital (iPhone apps I am developing with people on eLance.com) LPJ Games (Finishing up the last cards for Grammar: The Sentence Creation Card game) and a Independent film & production company for web based content (No name for it yet). So I will see you in when I get back. Talk to you later...
Friday, May 1, 2009
Better marketing of Living Arcanis / Pathfinder Society /Massive Multiplayer RPGs to RPG Fans...
Sometime things don’t make sense to me. One of the greatest ideas that really does not make sense to me is the Living Campaign concept for RPGs that have developed into MMO. I mean I understand what they are, but I do not understand why they are so popular. The best way it was describe to me was “Kill monster, get treasure.” Simple and to the point. And when I played in them they were, kill monster, get treasure. Simple right? But if it was so simple, why don’t more people play in Living Campaigns? From a business sense it is an example of Seth Godin book, Tribes. OK I get that but why is it not marketed better to get more people involved?
The guys at Paradigm Concepts are friends of mine and I have had the pleasure to ask a lot of behind the scene questions about Living Arcanis. The one thing that always kind of got me “confused” (This really isn’t the right word, but it is the only one I can think of at the time) is how things are broken up game-wise. Paradigm Concepts has two big events at Gen Con and Origins which they run called a “Battle Interactive”. The Battle Interactive events have done very well for them. During the year they have adventure that people can download and play at their home games and have a great time. The guys at Paradigm Concepts are following the same game plan that every other company has been using when creating their own Living Campaign, including Paizo with the Pathfinder Society. The system works well and people are happy with the status quo.
But what if you tried something slightly different? What if you changed it up a little? What if you shook up the status quo? What if:
The guys at Paradigm Concepts are friends of mine and I have had the pleasure to ask a lot of behind the scene questions about Living Arcanis. The one thing that always kind of got me “confused” (This really isn’t the right word, but it is the only one I can think of at the time) is how things are broken up game-wise. Paradigm Concepts has two big events at Gen Con and Origins which they run called a “Battle Interactive”. The Battle Interactive events have done very well for them. During the year they have adventure that people can download and play at their home games and have a great time. The guys at Paradigm Concepts are following the same game plan that every other company has been using when creating their own Living Campaign, including Paizo with the Pathfinder Society. The system works well and people are happy with the status quo.
But what if you tried something slightly different? What if you changed it up a little? What if you shook up the status quo? What if:
- You had a one year long adventure storyline that ran from August through July. The year-long adventure / storyline would start at Gen Con with a big event and have its climatic end in Origins with a big event. The reason for doing this is it gives you roughly six weeks between Origins and Gen Con where you can build interest in the new year’s campaign by using what happened in the year ending event as the “spring board”. This basic market strategy has worked well for comic book companies for years (The Darkness Night and the Secret Invasion are prime examples of this.)
- Instead of giving away the adventures for free like many Living Campaign game companies do, sell your adventures and a low and reasonable price. When you place a value on a product they are considered to be valuable. Paizo has done this with its Pathfinder Society materials.
- During the six week period between Origins and Gen Con you release a free adventure / sourcebook that connects the previous year’s adventures and this upcoming year’s adventures. An even better to joint , you can connect the two conventions by the ending event being the lynchpin that starts the new year’s campaign at Gen Con. Paizo has done very well with this with their Pathfinder Companion and Player’s Guides lines.
- You create a mid-point event that is held at a very special convention. This event is the “Empire Strike Back Moment” in the year long event. You would like to create a convention like Winter Fantasy or the D&D Experience where all the hard core support and fans of your adventure games series and company come out to play, then go back home to talk up it up to more people. If you want to take this one step farther and cause some business disruption and attack the position of the leader in this field (WOTC), I would have my event in the same hotel/location on the same day that the Winter Fantasy/D&D Experience is having their event. This is guerilla marketing and Business Judo at its finest.
- When the previous year is over complete, you collect all the adventure into a HUGE book that you do as a Print-On-Demand Book and sell. Why POD instead of traditional printing? Because you save on having to put down upfront money for the printing cost. Lulu.com is a great choice for this.
- In addition to the year long story line at Gen Con and Origins, at both conventions I would have “Contest of Champions” event. At this event, groups of four PCs/Players are put up against other groups of four PCs/Players in dangerous location (a la Tomb of Horrors) where they fight it out to gain points and the people with the highest point value go into the “Elite Grand Round” where they face off with some kind of super thingamabob for cash and game product reward. Everyone who plays gets a cool copy of an exclusive product that you can only get from playing in the con. Douglas Atkin’s The Culting of Brands was great for understanding this.
Friday, February 27, 2009
Busy, busy and more busy...
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