Showing posts with label Folding Circle. Show all posts
Showing posts with label Folding Circle. Show all posts
Thursday, November 3, 2011
Wednesday, November 2, 2011
Tuesday, November 1, 2011
Monday, October 31, 2011
Saturday, October 29, 2011
Tuesday, October 12, 2010
Enemies of NeoExodus-The Folding Circle looks to be beefing up pagewise...
As I am coming to an end with this project, it looks like Enemies of NeoExodus: The Folding Circle is going to be AT LEAST 70 full color pages of excitement. With variable CRs for the entire leadership of the Folding Circle: Makesh the Undying (CR 4, 10, 14, 20 & 24); Nysska (CR 4, 8, 12, 16 & 20); The Destoyer (CR 6, 10, 14, 18 &; 22); Emok Zenyaka (CR 3, 7, 11, 15 & 20); and Haru Anon (CR5, 10, 15, 20 & 25); Allies of the Folding Circle: Seeker-in-Flame (CR 11), Troboras (CR 4) and Axo the Wild Storm (CR 14); and the Brotherhood: Lo-Dora, Scion of the North Wind (CR 15), Erebus (CR 12), Elon Mournsong (CR 12), Tak’ra Veruk (CR 11), Silence (CR 10), Ram (CR 10) and Trevor Catalan (CR 10); there are more than enough villains types to keep your PCs running and fighting for their lives. I can't wait to release this one. Talk to you later...
Thursday, August 5, 2010
What your future UNDEAD Big Bad Evil Guy for your Pathfinder game looks like...
You have never seen an UNDEAD Big Bad Evil Guy like Haru Anon. And you have never played in a setting like NeoExodus: A House Divided. Coming soon to Pathfinder so get you weapons ready, you are going to need them. Talk to you later...
Saturday, July 24, 2010
What your future Big Bad Evil Gal willing to commit Genocide for your Pathfinder game looks like...
You have never seen a Big Bad Evil Gal like Emok Zenyaka. And you have never played in a setting like NeoExodus: A House Divided. Coming soon to Pathfinder so get you weapons ready, you are going to need them. Talk to you later...
Thursday, July 8, 2010
Redesign of a character - Nysska for the Folding Circle
Years ago when I originally created the character of Nysska for Enemies of NeoExodus: Folding Circle, I was low on cashflow for the company and we could only do a headshot of her and three other members of the organization. But now that LPJD cashflow is a lot better in the cashflow department, we are redesigning Nysska for Pathfinder, I decided on doing all of the Folding Circle members with full body images starting with her. So I what you are looking at is the rough, rough drawings of Nysska. I best described her as a mix of Dart Maul plus a Dark Elf plus a S&M Bondage girl. What the final image will look like, who know. But it will be fun to see. Talk to you later...
Sunday, October 4, 2009
[Devil’s Workshop] Enemies of NeoExodus: Brotherhood released
There are movers and shakers in every world. Some talk loudly, walk loudly, and let their presence be known – it is in this way their influence is felt. Others are content to work behind the scenes, slowly, with precision strikes and careful plots. The Brotherhood are knives in the hands of these careful plotters. The Brotherhood was originally formed by Emok Zenkaya, who was not content with the methods that the Folding Circle was using to attain political control. He reasoned that power and influence are most easily garnered through carefully applied violence, and so set about constructing a group of seven deadly assassins. The other members of the Folding Circle agreed, and soon worked to assist Emok on his quest to build this new Brotherhood. This sourcebook includes:
- History of the Brotherhood and their relation with the Folding Circle
- Statistics, abilities and rules for all seven members of the Brotherhood (CR 8 – 14)
- Brotherhood Miniature Counters
- Monster Cards
Created by Neal Bailey. Available Here!!!
Monday, September 14, 2009
Some new artwork...

Tuesday, April 15, 2008
If you think she's a Drow, you're DEAD WRONG!!!!

Friday, February 29, 2008
The Destroyer ... in FULL COLOR

Wednesday, February 20, 2008
The Folding Circle: The Destroyer (CR 14)
Right now one of my writers turned it his write up for the NeoExodus criminal organization, The Folding Circle. The name Folding Circle is based off of the Marvel Comics Supervillain team of the same name. (I always liked that name). The basic template we were using when we created this group was The Fatal Five from DC Comics Legion of Superheroes. One of the first things we wanted to do is show the the members of the Folding Cirlce at five different CR (like 5, 10, 15, 20 & 25 for example) so people didn't have to wait to play them only at high levels. Here is a ROUGH, ROUGH draft of The Destroyer. Think of him as the "brick" of the team. Enjoy!
The Destroyer (CR 14 version)
Barbarian 14
Size/Type: Large humanoid (Enuka)
Hit Dice (max): 14D12+112 (280)
Initiative: +6
Speed: 45 ft. (9 squares)
Armor Class: 26 (+14 natural, -1 size, +3 dex), 12 touch, 23 flat-footed
Base Attack/Grapple: +14/+27
Attack: Claw +22 melee (2d6+9+2d4 profane, 17-20 x2 and special)
Full Attack: 2 Claws +22 melee (2d6+9+2d4/2d6+9+2d4), 1 claw +17 melee (2d6+9+2d4), 1 claw +12 melee (2d6+9+2d4)
Space/Reach: 10 ft / 10 ft
Special Attacks: Greater Rage 4/day, pounce
Special Qualities: Low Light Vision, fast healing 7, improved uncanny dodge, Blood frenzy, Damage reduction 6/-, Trap sense +4, sudden mutation, indomitable will, immunities
Saves: Fort +23, Ref +12, Will +13
Abilities (54 point buy): Str 29 (+2 racial, +3 level, +6 item), Dex 16, Con 26 (+2 racial, +6 item), Int 8 (-4 racial), Wis 14, Cha 8 (-2 racial)
Skills (51): Climb +19, Handle Animal +9, Jump +19, Listen +13, Swim +19
Feats: Cleave, Combat reflexes, Improved Initiative, Iron Will, Power Attack
Environment: NA
Organization: Enforcer in the Folding Circle
Challenge Rating: 14
Equipment (150,000 gp): Amulet of health +6 (36,000), Belt of strength +6 (36,000), ring of freedom of movement (40,000), tattoo of resistance +6 (36,000), potion of cure serious wounds (750), potion of enlarge person (250), potion of haste (750)
Barbarian 14
Size/Type: Large humanoid (Enuka)
Hit Dice (max): 14D12+112 (280)
Initiative: +6
Speed: 45 ft. (9 squares)
Armor Class: 26 (+14 natural, -1 size, +3 dex), 12 touch, 23 flat-footed
Base Attack/Grapple: +14/+27
Attack: Claw +22 melee (2d6+9+2d4 profane, 17-20 x2 and special)
Full Attack: 2 Claws +22 melee (2d6+9+2d4/2d6+9+2d4), 1 claw +17 melee (2d6+9+2d4), 1 claw +12 melee (2d6+9+2d4)
Space/Reach: 10 ft / 10 ft
Special Attacks: Greater Rage 4/day, pounce
Special Qualities: Low Light Vision, fast healing 7, improved uncanny dodge, Blood frenzy, Damage reduction 6/-, Trap sense +4, sudden mutation, indomitable will, immunities
Saves: Fort +23, Ref +12, Will +13
Abilities (54 point buy): Str 29 (+2 racial, +3 level, +6 item), Dex 16, Con 26 (+2 racial, +6 item), Int 8 (-4 racial), Wis 14, Cha 8 (-2 racial)
Skills (51): Climb +19, Handle Animal +9, Jump +19, Listen +13, Swim +19
Feats: Cleave, Combat reflexes, Improved Initiative, Iron Will, Power Attack
Environment: NA
Organization: Enforcer in the Folding Circle
Challenge Rating: 14
Equipment (150,000 gp): Amulet of health +6 (36,000), Belt of strength +6 (36,000), ring of freedom of movement (40,000), tattoo of resistance +6 (36,000), potion of cure serious wounds (750), potion of enlarge person (250), potion of haste (750)
Racial Abilities
- Vicious Claws: 2 claws for 2d6 + strength modifier. The Destroyer’s claws strike as magical, chaotic and evil weapons. They are considered to be keen. They count as two handed weapons for use with power attack. They deal 2d4 profane damage on a successful strike, this becomes 10d4 on a critical hit.
- Quills: Range increases to 60 feet. This requires a ranged attack, launched as a swift action. The quills deal 6d6 damage + 1.5*strength modifier, and may be used 8 times per encounter. If the quills strike an opponent, he suffers a -10 penalty to movement from excruciating pain; this can be remedied with a DC 22 heal check made as a full-round action.
Special Attacks
- Greater Rage (Ex): +6 to strength and constitution, +3 bonus to will saves. -2 to armor class. Standard rage restrictions. Lasts 14 rounds.
- -Pounce (Ex): The Destroyer may make a full attack on a charge.
Special Qualities
- Blood Frenzy (Su): The frenzy bonus to damage increases to +3. This effect stacks with itself, and lasts for the remainder of the encounter. Additionally, when the destroyer lands a hit in melee combat, the struck opponent must make a DC 26 reflex save or be knocked prone. The save DC for this effect is strength-based.
- Immunities (ex): The destroyer is immune to polymorph effects and ability damage.
- Indomitable Will (ex): +4 saves versus enchantments when raging.
- Sudden Mutation (ex): The Destroyer’s unstable blood allows him to adapt to incoming assault extremely rapidly. If struck with any type of energy damage, the Destroyer gains energy resistance 20 versus that energy type for the remainder of the encounter. His form visibly adapts to the stimulus, with glowing nodes lighting up on his spikes in colors specific to the energy type he absorbed.
And remember this is the CR 14 version of him; the mid powered version. Wait to you see the tougher versions of him. Talk to you later...
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